Computational Art, also known as Algorithmic Art, is a kind of Generative Art, where the masterpieces, usually images or movies, are generated by algorithms: an example is Fractal Art.
This is an area I'd like to experiment with: I always wanted to do something "creative" but I've always been stopped by my bad sense aesthetics. But maybe I would be able to have an algorithm help me generating some cool randomness or simulation.
The programming language will be Processing, also mentioned a month ago by Jeff Atwood in one of his posts, which is a kind of domain-specific language on top of Java.
In the meantime I want to share with you my list of feeds:
- all manner of distractions
- daniel shiffman
- dataisnature.com
- Generator.x: Generative strategies in art & design
- information aesthetics
- Neural.it :: media culture, hacktivism
- Processing Blogs
- visualcomplexity.com
- we make money not art
The people I've to blame for showing me this cool stuff are Daniela and her colleague Dario